SYNOPSIS
#include <agar/core.h> #include <agar/gui.h> #include <agar/vg.h>
DESCRIPTION
VG_Line is a
VG(3) node class which describes a line segment in terms of two points.
INTERFACE
VG_Line * VG_LineNew (VG_Node *parent, VG_Point *p1, VG_Point *p2)
void VG_LineThickness (VG_Line *vl, Uint8 thickness)
void VG_LineStipple (VG_Line *vl, Uint16 pattern)
void VG_LineEndpointStyle (VG_Line *vl, enum vg_endpoint_style style, ...)
The VG_LineNew() function creates a new line segment entity attached to parent. The p1 and p2 arguments define the endpoints.
VG_LineThickness() defines the thickness of the line in pixels (default = 1 pixel). Note that the line thickness parameter does not influence proximity queries used by "select" tools. it only affects rendering, so very thick lines should be rendered as VG_Polygon(3) instead.
VG_LineStipple() defines a 16-bit, OpenGL-style stipple pattern (default is 0xffff). The order in which bits are used is undefined and depends on order of rendering.
By default, thick lines are rendered using a square endpoint style. VG_LineEndpointStyle() specifies the style of endpoints to use in rendering the line. Acceptable values include:
enum vg_line_endpoint { VG_LINE_SQUARE, /* Square endpoint */ VG_LINE_BEVELED, /* Beveled endpoint */ VG_LINE_ROUNDED, /* Rounded endpoint (circular) */ VG_LINE_MITERED /* Mitered endpoint */ };
If VG_LINE_MITERED is used, VG_LineEndpointStyle() expects a following Uint8 argument describing the miter length in pixels.
SEE ALSO
HISTORY
The
VG_Line class first appeared in
Agar 1.3.3.